# 23种设计模式-外观模式
# 1.外观模式
通过对客户端提供一个统一的接口,用于访问子系统中的一群接口
# 优缺点
# 优点:
更加易用 松散耦合 更好的划分访问层次
# 缺点:
对子系统类做太多的限制则减少了可变性和灵活性
# 使用场景
# 实现方式
#
public class CPU {
public void startup(){
System.out.println("cpu startup!");
}
public void shutdown(){
System.out.println("cpu shutdown!");
}
}
public class Memory {
public void startup(){
System.out.println("memory startup!");
}
public void shutdown(){
System.out.println("memory shutdown!");
}
}
public class Disk {
public void startup(){
System.out.println("disk startup!");
}
public void shutdown(){
System.out.println("disk shutdown!");
}
}
//Facade类
public class Computer {
private CPU cpu;
private Memory memory;
private Disk disk;
public Computer(){
cpu = new CPU();
memory = new Memory();
disk = new Disk();
}
public void startup(){
System.out.println("start the computer!");
cpu.startup();
memory.startup();
disk.startup();
System.out.println("start computer finished!");
}
public void shutdown(){
System.out.println("begin to close the computer!");
cpu.shutdown();
memory.shutdown();
disk.shutdown();
System.out.println("computer closed!");
}
}
public class User {
public static void main(String[] args) {
Computer computer = new Computer();
computer.startup();
computer.shutdown();
}
}
参考博客:https://blog.csdn.net/a745233700/article/details/83651734